1
using System
.Collections
;
2 using System
.Collections
.Generic
;
5 public class LadderInteraction
: MonoBehaviour
{
7 private void OnTriggerEnter2D(Collider2D other
)
9 if (other
.gameObject
.CompareTag("Cat"))
11 other
.gameObject
.GetComponent
<CatMovement
>().SetOnLadder(true);
15 private void OnTriggerExit2D(Collider2D other
)
17 if (other
.gameObject
.CompareTag("Cat"))
19 other
.gameObject
.GetComponent
<CatMovement
>().SetOnLadder(false);